Green (2024)

The browser-based interactive narrative draws inspiration from Korean writer Han Kang's short fiction, Fruits of My Woman

In this interactive experience, players step into the life of an ordinary middle-aged woman who constantly caters to her family's needs, absorbing subtle demands such as “By the way, we’re out of shampoo” or “It’s okay, the next one will probably be a boy.” The woman internalizes these requests, processing them like vegetables and simmering them into soup. Each time she consumes these demands, she turns a shade greener, inching closer to her inevitable transformation into a silent tree.

Visually, it simulates the format of a four-panel comic. The shade of green guides players through an endless loop, reflecting the stagnant nature of the woman’s existence—trapped on the same page, unable to progress. The immersive soundscape blends the hum of kitchen appliances, distant news broadcasts, and the murmurs of family members.