Tick Tick (2024)

Interactive VR experience critiques how contemporary capitalism affects individuals’ perception of time,  particularly its erosion of personal space and rest periods.  The constant push for productivity has made traditional markers of time less meaningful, leaving us with this sense of timelessness, or unending daytime.

Within a vacuum-sealed environment, a collection of clocks rhythmically ticks away at a uniform pace, their synchronized beats resonating through the space. At some point, these clocks would pause one by one, prompting participants to manually wind them to realign with the others—a metaphor for the societal pressure to adhere to predefined temporal norms. As each clock halts, the space dims incrementally, symbolizing the encroachment of darkness upon the capitalist structure. Gradually escalating in intensity, the experience ultimately culminates in the cessation of all clocks, enveloping the room in darkness—a metaphor of the relentless march of time and the inevitable surrender to or escape from its demands.